Mighty is a trick-taking card game played with a standard deck of playing cards. In a trick-taking game, each player is dealt an equal number of cards. In each turn (known as a "trick"), every player plays one card, and the player who plays the highest-ranked card wins the trick.
There are many similar board games, such as Wizard Extreme, Landunter, Rage, and Skull King. Even the classic Hearts game built into Windows is a type of trick-taking game. There are also cooperative trick-taking games such as The Crew, which are enjoyable because players work together to accomplish difficult missions.
Among all of these, however, Mighty is by far the best trick-taking game.
I’ve heard that Mighty was developed by Korean college students. While I don’t know its exact origin, rumors suggest it was created at Seoul National University in the 1970s or 1980s. I still remember a story a professor told me back in college:
Professor: "What are you doing on the weekend? Do you have any hobbies?"
Me: "Sometimes, I play Mighty with my friends."
Professor: "Mighty? You should stay away from that game. It's so addictive that you'll end up playing it day and night, and your grades will suffer."
I found it fascinating that the professor was so well aware of how "dangerous" the game could be. (As it turns out, he had also been a student at Seoul National University.) This makes me believe the rumor that Mighty originated there in the 1970s or 1980s and was incredibly popular at the time.
This concludes my introduction to Mighty. In the next section, I will share the game flow, basic and advanced strategies, and how to handle special situations based on my own experiences.